Friday, 25 February 2011

Week 5 - redo the research.

I have misunderstanding before this class.
I have thought the skill of animate is most important, so I pay more attention on the how to animate a good character animation. But I have been overlook to running observation and analysis of identity real people.
Therefore I could do more research on the whole personality analysis.

Wednesday, 16 February 2011

Character design

I have sketched of the character I am going to create. I have decided to animate with two mushrooms – mushroom boy and mushroom girl.

I want to design the girl is willful but clever. And the boy is complaisant to her but a little dull. When the girl looks unhappy he often acts out jokes and tries to amuse her.

Tuesday, 15 February 2011

Mood board

Through researched into Disney characters and other 3D animation, I knew that create often give them very human personalities whatever they are human or non human looking.

Firstly, I will show the mood board below helps explain the wide range of different characters.
 
 
 
 
 


 
 



Sunday, 13 February 2011

Week 2

I have researched some clips that show a real attention to personality in a character. The example provides the signals to the personality.
I like the first clip best. The cherub facial expressions look real. The facial from sluggish to a vacant expression to shown he did double take when the leaf blew away. And pick up his leaf with stealthy footsteps. Etc…

This one has shown varied body action.